Geometry
3D geometry primitives and mesh operations. These nodes create the shapes that can be rendered in your compositions.
Box Geometry
3D box/cube mesh with configurable dimensions.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| width | Number | 1.00 | Size along the X axis in scene units |
| height | Number | 1.00 | Size along the Y axis in scene units |
| depth | Number | 1.00 | Size along the Z axis in scene units |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated box mesh |

Related: Capsule Geometry, Cone Geometry, Cylinder Geometry, Icosphere Geometry, Plane Geometry
Capsule Geometry
Rounded cylinder mesh. Total height = height + 2×radius.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| radius | Number | 0.30 | Radius of the capsule hemispheres and cylinder |
| height | Number | 1.00 | Height of the cylinder body (excludes hemispheres) |
| segments | Number | 32.00 | Circumference subdivisions — more = smoother curve |
| rings | Number | 8.00 | Hemisphere subdivisions — more = smoother caps |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated capsule mesh |
Related: Box Geometry, Cone Geometry, Cylinder Geometry, Icosphere Geometry, Plane Geometry
Cone Geometry
Cone mesh with base cap. Apex at top, base at bottom.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| radius | Number | 0.50 | Base radius in scene units |
| height | Number | 1.00 | Height along the Y axis in scene units |
| segments | Number | 32.00 | Circumference subdivisions — more = smoother curve |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated cone mesh |
Related: Box Geometry, Capsule Geometry, Cylinder Geometry, Icosphere Geometry, Plane Geometry
Cylinder Geometry
Cylinder/tube mesh with caps. Adjust segments for smoothness.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| radius | Number | 0.50 | Cylinder radius in scene units |
| height | Number | 1.00 | Height along the Y axis in scene units |
| segments | Number | 32.00 | Circumference subdivisions — more = smoother curve |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated cylinder mesh |

Related: Box Geometry, Capsule Geometry, Cone Geometry, Icosphere Geometry, Plane Geometry
Icosphere Geometry
Geodesic sphere with uniform triangles. Better for displacement than UV sphere.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| radius | Number | 0.50 | Sphere radius in scene units |
| subdivisions | Number | 2.00 | Subdivision level (0-4) — each level quadruples triangle count |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated icosphere mesh |
Related: Box Geometry, Capsule Geometry, Cone Geometry, Cylinder Geometry, Plane Geometry
Plane Geometry
Flat quad mesh. Choose orientation (XY, XZ, YZ) for alignment.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| width | Number | 1.00 | Width of the plane in scene units |
| height | Number | 1.00 | Height of the plane in scene units |
| orientation | Option | XY (options: XY, XZ, YZ) | Axis-aligned plane — XY = facing camera, XZ = floor, YZ = wall |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated plane mesh |

Related: Box Geometry, Capsule Geometry, Cone Geometry, Cylinder Geometry, Icosphere Geometry
Sphere Geometry
UV sphere mesh. Adjust segments/rings for detail level.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| radius | Number | 0.50 | Sphere radius in scene units |
| segments | Number | 32.00 | Horizontal subdivisions — more = smoother silhouette |
| rings | Number | 16.00 | Vertical subdivisions — more = smoother poles |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated sphere mesh |

Related: Box Geometry, Capsule Geometry, Cone Geometry, Cylinder Geometry, Icosphere Geometry
Torus Geometry
Donut/ring mesh. Adjust major/minor radius for thickness.
Inputs:
| Name | Type | Default | Description |
|---|---|---|---|
| major radius | Number | 0.50 | Distance from center of torus to center of tube |
| minor radius | Number | 0.20 | Radius of the tube cross-section |
| segments | Number | 32.00 | Subdivisions around the tube |
| rings | Number | 16.00 | Subdivisions around the ring |
Outputs:
| Name | Type | Description |
|---|---|---|
| result | Geometry | The generated torus mesh |
Related: Box Geometry, Capsule Geometry, Cone Geometry, Cylinder Geometry, Icosphere Geometry